Elden Ring: Fire Giant (Mountaintops of the Giants) Boss Fight
Published: November 3, 2025 at 2:05:06 PM UTC
Fire Giant is in the highest tier of bosses in Elden Ring, Legendary Bosses, and is found guarding the Forge of the Giants in the Mountaintops of the Giants. He is a mandatory boss and must be defeated in order to progress to Crumbling Farum Azula and continue the main story of the game.
As you probably know, bosses in Elden Ring are divided into three tiers. From lowest to highest: Field Bosses, Greater Enemy Bosses and finally Demigods and Legends.
Fire Giant is in the highest tier, Legendary Bosses, and is found guarding the Forge of the Giants in the Mountaintops of the Giants. He is a mandatory boss and must be defeated in order to progress to Crumbling Farum Azula and continue the main story of the game.
As I was approaching the area where I believed the next glorious battle would take place, I came across a glowing summoning sign in the snow. It turned out to be the strange being and old ally, Alexander the Warrior Jar.
I seemed to recall that he had mentioned he wanted to go harden himself at the Forge of the Giants, so I was actually not sure if summoning him at this point would be needed to continue his questline.
I generally seem to have had rather bad luck throughout the game with being at the correct point in questlines, as I have very rarely had NPC summons available for bosses. Anyway, I figured why not? And summoned the old jar for another round in combat. I knew I was going up against something horrible, so having a large jar stand between me and whatever the horrible would turn out to be seemed like a positive.
Shortly after, I noticed my enemy in the distance. A huge and menacing Fire Giant, the last known survivor of his soon-to-be-extinct species. He could have lived on for many years on his snowy mountain, but oh no, he had to stand in my way and get himself in trouble. So be it.
Alexander didn’t seem to be scared of the giant at all as he ran straight for it, so fast that it actually made me look a little bad. I can honestly say that I have never ever in my entire life, at any point, been outdone by a jar no matter what the task was, and I wasn’t about to start now, so I sprinted past him and reached the giant first. Which, now that I think of it, may have been Alexander’s plan the whole time. Did he put my tender flesh in harm’s way just to spare his own hardened shell? Was I finally outsmarted by a jar after all these years of killing their kind for the sweet jam inside? Is Alexander really the villain here, not the Fire Giant? Am I losing my mind and suspecting my friends of treachery? Would eating some more jam help me focus?
Anyway, I started the fight by going melee on one of his feet, which is the only part of him that is reachable due to his enormous size. It felt a bit like fighting one of those large golem creatures that I have come across at several other points in the game, with a very big difference being that those can usually be stance-broken pretty easily and opened up for a juicy critical hit, but this giant will have none of that.
In hindsight, I think I would have had more fun with this fight if I had used ranged combat the whole time. I generally dislike going melee with these huge enemies where I can’t see what’s going on and am generally just trying not to get stomped on. But as it happened, I wasn’t very prepared for what kind of fight this would be as just about the only thing I knew about the Fire Giant in advance was his name, and I ended up killing him on the first attempt.
Not long into the fight, I did decide to summon some more help in the form of Redmane Knight Ogha, whom I had recently leveled up in order to have some ranged support as well. The fire giant seemed to roll around a lot and be difficult to stay in melee ranged of, so I figured a knight shooting greatarrows at him from range would be just the thing to speed things up a bit.
In the beginning of the fight, I focused on hitting one of his feet with my katanas and generally just tried to stay alive. At around half health, a cutscene plays in which the giant will break off one of his feet and then continue the fight crawling and rolling around. I don’t know if this will always happen or if it was just because I was slicing up said foot really well, but it probably will. I mean, if I had been shooting arrows at his face from range, it would be strange to break off a foot. This actually makes me want to try the fight one more time, just to see if that would make him rip off his head instead. Probably not, but it sure would speed up the fight quite a bit.
Anyway, in phase two, after the whole self-dismemberment ordeal, I tried to go melee again but quickly decided it was getting too dangerous as he seemed to roll around more and also do more fire area of effect attacks, so I gained some range and then proceeded to nuke him with Bolt of Gransax instead.
If I had known this is how the fight would have gone from the beginning, I would definitely have switched my gear around a bit. Most notably, the Godfrey Icon would have boosted the damage from Bolt of Gransax a fair bit, and the Flamedrake Talisman would have negated some of the giant’s area of effect attacks. Oh well, I managed to pull through anyway.
I did manage to take aggro a few times, but as I was rolling away like I was in some sort of Limp Bizkit video, I noticed that Redmane Knight Ogha was shooting arrows at him from afar, so my devious plan worked flawlessly. Well, it kind of worked. Getting chased around a snowy mountain by a really angry giant is usually the kind of work I prefer to outsource to spirit ashes and NPCs, as it just doesn’t seem to be very befitting for a future Elden Lord.
After the Fire Giant is dead, you need to go up the chain to the edge of the large forge and then run around to the left, but don’t try to go down into the forge itself as that will instantly kill you. At the end of the left edge, you will find a Site of Grace. If you rest there, you have the option of speaking to Melina, who will ask you if you’re ready to commit a cardinal sin.
I obviously answered “yes” to this as I’m always ready for some fun and I actually had a very specific cardinal in mind, at which point she proceeded to set the Erdtree on fire, just like that. I know that’s what we came here to do, but it was still more than I expected. Also, it felt more like Melina was the one committing the cardinal sin and I just stood by. At least that’s what I’m going to say if I ever face any kind of judgement for it.
Anyway, setting the Erdtree on fire will change the world permanently with embers falling from the sky, so don’t answer yes until you’re ready to do so. You must do this before you can proceed to Crumbling Farum Azula though, but depending on how much you have left to explore on the mainland, you can delay the decision.
And now for the usual boring details about my character. I play as a mostly Dexterity build. My melee weapons are the Nagakiba with Keen affinity and Thunderbolt Ash of War, and the Uchigatana also with Keen affinity. In this fight, I also used Bolt of Gransax for some long-range nuking. I was level 167 when this video was recorded, which I think is a bit high for this content, but it was still a fun and reasonably challenging fight, although in hindsight, calling in Redmane Knight Ogha was probably not needed. I’m always looking for the sweet spot where it’s not mind-numbing easy mode, but also not so difficult that I will be stuck on the same boss for hours ;-)
Fanart inspired by this boss



Further Reading
If you enjoyed this post, you may also like these suggestions:
- Elden Ring: Stonedigger Troll (Old Altus Tunnel) Boss Fight
 - Elden Ring: Dragonkin Soldier (Siofra River) Boss Fight
 - Elden Ring: Lichdragon Fortissax (Deeproot Depths) Boss Fight
 
